Pace of Play Update – Mid-Season

The Pace of Play results are continuing to show significant improvement over 2017.  This is especially good since the wet weather and path only conditions early in the year were expected to hurt the pace.

Thanks for your cooperation on the Pace Logs.  The data is important in helping better define issues with courses, starts, conditions and differences between divisions.  More data and analysis needed, but this will lead to changes in courses and probably rules and starts.

Division 2 and 3 are especially fast, even with more players per event.   Almost all tee groups are doing a great job of keeping up with the group ahead.

The division and course summaries for 11 weeks of play are summarized below.

Key Points YTD

  • 53 Events to Date
    • Average Play Time = 4:30
    • Average Fastest Times = 4:02
    • Only 4 rounds averaged over 4:55
  • Division 1 is running 10 to 15 minutes slower that Division 2 – 5
    • Average Gross Score Div 1 is about 5 strokes higher
    • Average Handicap is about 2 to 4 points higher
    • More Shotgun starts than Div 2, 3, 4
    • More 5+ hour max times
  • Shotgun Starts are about 10 minutes slower than Split Tee Starts
    • Reverse Shotgun – leaving holes open is slowest
    • Spreading out the B Tee Groups leads to faster overall play
  • Courses difficulty, conditions and “newness” slightly increase times
    • Florissant (new, hills and blind shots)
    • Acorns (new, lots of water)
    • Bear Creek (hills, narrow, and Reverse Shotgun)

Division VPs have had discussions with a very few of our most frequently slow groups and players.  We have received some complaints.  However, we are working for cooperation and improvements. Saving 1 minute per hole for our slowest groups could virtually eliminate pace of play problems.

Keys to speedy play are:

  • Staying aware and keeping up with the group ahead
  • Being ready to play whenever it is safe to hit
  • Helping your group move to the balls quickly and eliminate time wasters
  • Using rules – Max 9 Strokes, lateral hazard drops, minimal ball searches

Download (PDF, 11KB)

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Pace of Play – Course and Division Summaries – 9 Weeks

Metro Seniors – Great Job!

Pace of Play for 9 weeks (about 1/3 of the season) has improved significantly over 2016.  Averages across all Divisions and courses is running about 10 to 15 minutes faster.  Tee Starts and Shotgun starts are both running faster.

Our fastest players averaged just over 4 hours across 43 events, even with the weather and path only conditions.  All players averaged 4:31.

Our 5 longest times were at Bear Creek (2 times), Florissant (new course), Belk Park and Prairies.  Bear Creek and Florissant are our most difficult courses.  Bear Creek requirements for Reverse Shotgun start creates significant crowding increasing times.  Florissant was new, had several blind tee shots with lost ball opportunities.

We still have work to do.

  • 15 of 43 events had several groups that finished in over 5 hours.
  • 5 of these rounds had groups finishing in 5:30 to almost 6 hours.
    • Slowest groups were
      • 30 to 60 minutes longer than the average
      • 1 to 1 1/2 longer than the fastest groups
    • Slow Pace affected increased the average pace (all players) to 4:52 – 5:08 (vs 4:30 typical)
    • Weather, Course, Conditions were factors but many groups still played at 4:30 or less.

After the first 8 weeks, only 9 members repeated in 3, 4, or 5 slow groups.  They lost significant time against the group ahead and finished with a hole or more open ahead.   They typically delayed several groups behind them.

These frequently slow groups have been asked to work with their VP to improve pace.  With improvements of as little as 1 minute per hole, we should faster averages with less delay for groups behind.

Download (PDF, 7KB)

Download (PDF, 7KB)

Download (PDF, 6KB)

 

 

 

 

What can you do to play FASTER?

Thanks to George Arft for some simple suggestions we can all use.  All of these are about you managing your time on the course so NO ONE in your tee group or on the course is waiting for you.

One of my favorites – Ditch the head covers!  Do you realize how long you spend with on/off for every shot?  Paint nicks don’t hurt your ball flight.  A scratch on your iron does not reduce your back spin on the green.  Are you keeping them beautiful for when you get OLD?  Saving them for your great grandchildren?  Think about it!

Clubs depreciate faster than cars or even computers, so that $500 from 10 years ago is probably worth $20 on Ebay (plus shipping).  The head cover might be more valuable than the club.

Here are the rest of George’s suggestions!  Perhaps you could share them with the really slow guy in your tee group – it is always the “other guy”.

Download (PDF, 21KB)